The Future of Animation in LiveCode
Colin Holgate
coiin at verizon.net
Tue Feb 10 23:28:06 EST 2015
I just tried a fairly demanding HTML5 Canvas game I programmed in Flash Pro, inside a revBrowser object. It worked fairly well. I didn’t yet try that on an iPad.
BTW Unity 5 also exports to HTML5 WebGL (3D), so even if it takes a while for LiveCode to be a killer HTML5 development tool, there are other tools you can use to publish something that can play inside LiveCode stacks.
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